Games Drill #5: Sharks & Minnows

BEGINNER 

    • *Variation #1 (7 min):  "D/O Zone Boundary."  Have all players ("minnows") start against the side-boards, with balls in everyone’s stick, ready to try and successfully cradle to the opposite side boards, without dropping the ball.
    • The coach and initial volunteers ("Sharks") are trying to “strip” players of the ball; all players should be using 2-hands to cradle.
    • Players become "Sharks" if they drop the ball, get stripped, or get pushed over one of the boundaries.  Players need to protect the ball and should use other tactics like using another player as a “screen,” or any other sort of deception that will help them get safely to the other side of the floor.
    • The game ends when every player has lost their ball, or there is one or two players left who still haven’t dropped their ball.
  • *Variation #2 (5 min):  "Neutral Zone Boundaries."  Players perform the same drill as above in the neutral zone, with boundaries on both sides (rag lines).  This is the hardest variation of this drill and somewhat simulates ragging the ball scenarios. 
    • With 1 or 2 designated Sharks, the minnows have to get to the other side without dropping the ball, or going outside of the boundaries. 
    • Players must sit on the bench or stand outside of the the rag lines if caught by the sharks; rotating two different defenders into the drill at the coaches discretion (each rep or each game).

*Most common error = Failure to adequately protect the ball.

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